Next up
It's springlin time! @FazbearGameverse
The base gameplay for the 4 main characters is done, so the main game is already playable! I just need to create new assets and replace placeholders to make the game look the way it should.
There're 4 more secret characters to do.
Well I made a little cutscene system for the main nights. A cutscene could be presented in a night level as an intro (before start the night) or an outro (after complete the night).
Enjoy the placeholder video!
I can't forget the aportation for the MML community
This is the Night 9 metadata if u even care :3
After 1 week of silence I have made BIG progress. Unfortunately, I can't show anything because most of it's spoilers and backend stuff, but this progress makes the game get closer and closer.
I hope to make an interesting devlog soon!
The Unity port is technically done, now I'm working on more content for the base game.
In these days I have worked on the first character mechanics, and finally its gameplay is finished!
I will show its gameplay another time, for now you can see a bit of its script inspector and the awesome render placeholder of the character.
So the other 4 secret characters are now done!
I made a simple custom night menu to debug the gameplay faster, also the beta testers can easily test the game. A big important part of the game is done, but there's still a LOT to do!
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