Game
The Springlock: Aftermath

1 month ago

Making UI things in Unity is fun


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It's springlin time! @FazbearGameverse

The base gameplay for the 4 main characters is done, so the main game is already playable! I just need to create new assets and replace placeholders to make the game look the way it should.

There're 4 more secret characters to do.

Well I made a little cutscene system for the main nights. A cutscene could be presented in a night level as an intro (before start the night) or an outro (after complete the night).

Enjoy the placeholder video!

thank you @Nephryte

I can't forget the aportation for the MML community

This is the Night 9 metadata if u even care :3

After 1 week of silence I have made BIG progress. Unfortunately, I can't show anything because most of it's spoilers and backend stuff, but this progress makes the game get closer and closer.

I hope to make an interesting devlog soon!

The Unity port is technically done, now I'm working on more content for the base game.

In these days I have worked on the first character mechanics, and finally its gameplay is finished!

I will show its gameplay another time, for now you can see a bit of its script inspector and the awesome render placeholder of the character.

So the other 4 secret characters are now done!

I made a simple custom night menu to debug the gameplay faster, also the beta testers can easily test the game. A big important part of the game is done, but there's still a LOT to do!