Also I know it looks bad but I haven't done the effects for the room so it looks plainer
Next up
starting night 5 (2nd to last), Heated Situation, more on this night later.
Also I made very minor changes to Luna to make her look not stupid.
finished the kitchen for night 5, Heated Situation.
basically when the furnace gets too hot, you gotta pull the lever to cool it off, you can hide in the freezer, but not for long, you have to fix the cooling system before leaving, and sum else idk i forg
New character, Hollo. They hide in small props like crates or barrels, and if you get too close they jump out and bite onto you, making you bleed.
changing Luna's face a little. idk why their eyes and that just look off, idk what i'll do but i'll make it look less stupid.
(add the dust man theme from mega man 4) omg its dust man from fnf
made most of the office mechanics, done the oxygen mask, door, vent terminal, and vent reset. only the radio to do then i can start the threats!
Since I've finished the base code for the offices, I'm making some new characters. This one's called Sundibelle.
Mechanic in article ⤵
Updated Aske
took a little break to settle back into school, but i'm w0rking on it again. just starting to code the kitchen for night 5.
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