Next up
new booklets, and more updates to current booklets inbound.
the biggest news is that the new racial booklet will feature a very fun new race.
todays gonna be spent putting it into godot but here's screenshots of the prototype in unity. i did something to the noita-like code i have and i think i've arrived at something. something like playing Noita but you've also been slipped heavy doses of LSD
muspelheim campaign maps - clean version + industrial era version
despite an entire backbone rewiring, we are so back.
crowdfunding this project: https://www.subscribestar.com/err-arachnica
if i have to, id rather cease working and publishing my online works under this name then deal with government censorship.
main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.
it took 2 years, lots of refinement, and finally landing on a correct game engine but we are so back.
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