Next up
map of the settings landmass in midgard
normal and frozen versions
...
testing the mood and ambience of things as i get player control systems wired into the text frontend.
main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.
V2 of the scifi roll list out
-new initial and settled planet types
-mass cataclysm list added
-random xenos species rolllist section added
player UI is coming together.
playable races v0.5 is out.
i have my work cut out for the next one but i have added:
-gremlins
-valravn
-chaotic jotun
-minor rewrites and rebalances
(typo fixed) muspelheim, vanaheim, niflheim/helheim
more campaign maps
-fixed a minor typo on the muspelheim maps
2nd version of the world map. more landmass added and borders laid out. frozen and burning versions included.
muspelheim campaign maps - clean version + industrial era version
0 comments