Next up
the UI states work now.
limited working code for painting planets, not all the sections work right just yet, sadly.
muspelheim campaign maps - clean version + industrial era version
playable races v0.5 is out.
i have my work cut out for the next one but i have added:
-gremlins
-valravn
-chaotic jotun
-minor rewrites and rebalances
(typo fixed) muspelheim, vanaheim, niflheim/helheim
more campaign maps
-fixed a minor typo on the muspelheim maps
testing the mood and ambience of things as i get player control systems wired into the text frontend.
map of the settings landmass in midgard
normal and frozen versions
HUD test
the star generation is running once again finally. sorry it took a year but the game engine switchover took a while and for the engine itself to update some things.
main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.











0 comments