Next up
(typo fixed) muspelheim, vanaheim, niflheim/helheim
more campaign maps
-fixed a minor typo on the muspelheim maps
map of the settings landmass in midgard
normal and frozen versions
HUD test
ingame machines and gameplay build progressing.
testing the mood and ambience of things as i get player control systems wired into the text frontend.
the UI states work now.
V2 of the scifi roll list out
-new initial and settled planet types
-mass cataclysm list added
-random xenos species rolllist section added
*it's 2am, do you know where your O R B is?*
in serious news, the book progress continues but in the meantime, i figured i'd gamejam some horror during spooky season.
2nd version of the world map. more landmass added and borders laid out. frozen and burning versions included.
limited working code for painting planets, not all the sections work right just yet, sadly.














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