
Me making another prototype knowing damn well I won't finish it anytime soon.
Next up
To all new gamedevs, I know you want to jump to the exciting and cool stuff, but make sure your mechanics are all in place and that they work, even if they don't look that good just yet!
the stress test - progress update.
I think I hit the nail with this kind of style, it fits quite well and it's not even that hard to replicate nor achieve!
Interactivity!
oh, he's leaving, he's going. wait- no uhm.. he's gone.
I finally get to work on the lore some more! I really enjoy putting all sorts of tiny details for people to find and piece together the story of the game.
What's your favourite part of the developement process?
Tasty cherries!
I made a small render of a location in a game that's very close to my heart : "Through the fragmentation" by @matepribelszky .
You can find it on their profile, totally worth trying out.
I made a small render of a location in a game that's very close to my heart : "Through the fragmentation" by @matepribelszky , and I thought you guys might enjoy it!
You can find the game on their profile, totally worth trying out.
It's missing some visual effects, but it's there, and it works just fine!
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