
Next up
Working great on steam deck!
Waiting animations
Finally getting around to animating Charlotte's updated model ^^
(don't mind the face textures, that's just how Blender displays them)
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Mangle (Fixed)
I thought this would be fun to model, and I've been in a bit of a FNaF mood again.
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Merry Christmas everyone!
I hope you all had a wonderful holiday ^^
Playing around with the new movement and it feels amazing to control. (This footage was taken when slopes were still a little broken, so animations might be iffy in this footage).
Using the SAGE Demo's first stage as a test layout.
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Created a texture based depth shader for the face ^^






















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