Game
The Springlock: Aftermath

9 months ago

Meet the gang.




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Making UI things in Unity is fun

So the other 4 secret characters are now done!

I made a simple custom night menu to debug the gameplay faster, also the beta testers can easily test the game. A big important part of the game is done, but there's still a LOT to do!

Main Nights is almost finished, now we are working on more assets to replace the placeholders and creating more in-game content. We are also preparing for the beta test phase and making the first teaser trailer.

Everything is taking shape!

Rebooted. [READ ARTICLE]

Well I made a little cutscene system for the main nights. A cutscene could be presented in a night level as an intro (before start the night) or an outro (after complete the night).

Enjoy the placeholder video!

Hello

What would you like to see in The Springlock: Aftermath that you haven't seen in other FNAF fangames?

Let me know in the comments!

Well, while @CesarZ is working on the game coding, I'm working on the monitor and other assets

I got gamejolt creator so take some progress on the game. This is a devlog I guess

In these days I have worked on the first character mechanics, and finally its gameplay is finished!

I will show its gameplay another time, for now you can see a bit of its script inspector and the awesome render placeholder of the character.