Game
Melon Clicker
1 year ago

MELON CLICKER RELEASE

It is Time...


Version 1.0:

New Content:

  • Achievement Menu and Achievements

  • Stat Menu

  • Offline Pet

  • Adjustable Abbreviations for the amount of Melons

Changes to Pre-existing Things:

  • Icons that display the current Effect

  • A  visible Timer for Effects

  • The "More Melons" Item now only applies to the Player´s clicks

  • Changed how stats are displayed under the Melon count

  • Save and Load Buttons have gotten a slight redesign

  • Shop Items have been mostly redesigned

Removed Things:

  • The Worlds Mechanic has been permanently scrapped

Notes:

The Shop item redesign is to avoid the pixely, watermarked Textures, all Shop Items were designed in the Scratch Costume Editor.

The Effect Icons were added to help visualise the Effects, the Timer was implemented so Players can see and understand the duration of a given Effect.
The Offline Pet was added to encourage Players to both set up a good Mps and also take a break once in a while.

The Achievements currently don’t have a use other than Personal Milestones, but further functionality will be added soon.

Soon, a Rebirth System will be added to the Game.

This Update was a really big one, huh? I´m so Happy for every single new Follower of this game and I would be honestly be Amazed if the Game ever hit 100 downloads (aka, ppl that open the game in a tab) and every single one motivates me to continue working on this.

Will Release on the 14.12.24 at 1:00PM Europe/Berlin timezone (look it up online and you´ll get the time).



0 comments

Loading...

Next up

Status Update and moving forward

Bandana Dee the Dream Friend

Path of Kami: The Evolution of the Lore

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Shuiro Haname. #Commission

Commission for @ShuHaname

Cash Banooca

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Explosive domino effect