Game
Spongebob The Lost Episode
11 years ago

Menu's And code.


Well, I’ve finally got a day of from my job and started working on the menu a bit more.

Assets!
I finally got around to designing the actual map, I tried to make it look somewhat spooky but normal. spormal.. If that makes sense? No, okay. Carrying on, I wanted to make something unique similar to the game battle for bikini bottom.
Here’s an image of the menu.

5d0bf048d7d1a.png

Code!
For jump scares (spoiler) I wanted to make spongebob glitch out randomly and distort the character. Instead of having the code change the position of the bones,
I made a stretched out version of spongebob (We will call him strechbob) and have him randomly appear throughout the map.

However, I ran into some complications.
gameObject.SetActive(false); This bit right here would make stretchbob
Dissapear, And by changing false into true It would make him reappear.

However, Since I called SetActive(false) it turned of the entire script and it would make him just stay inactive.

So in order to fix that, I made an empty prefab, dragged all of strechybob’s hands, arms and legs. Into the empty prefab, and just made the script toggle that on and off.

PS: Thanks for all the follows! I will post an image of strechybob tomorrow.



1 comment

Loading...

Next up

We are under attack!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Successful landing

#screenshotsaturday

Shadow The Hedgehog X pixel art

Family band complete!

I-Buki

Mio-Da!

Ibuki Mioda!

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

My D&D art for my family so far (WIP if you couldn't tell)