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86
Game
Through the Field
1 year ago

Meteeeeeerrrrrrrrrrrrrsssssss!!!!

EXP on left, health in the center, and engines on the right. As long as you're not using energy the engines recharge. Base weapon ability won't use energy but boosting and specials will consume energy, as will braking.




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Created the game page!

Early asteroid development in this version. Lasers destroy them as well as them colliding with one another. I'm experimenting with a sort-of-random decision on which asteroid is destroyed in the collision (or both).

Whoa it's been too damn long. The first enemy type is a drone that hangs out in the fields. Destroying one sends it flying into other objects. I created an auto-pilot, it's not smart, really just a debug tool that turned out to be a nice screensaver.

New version released as early alpha! I did this bc the game kinda works as a nice screensaver right now ><

Press 1-5 to equip/un-equip weapons, everything auto-fires right now. Once you reach the top it just restarts. Levels just go up for now...

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Space Courier 2! Almost certainly what it's not going to be called! Early Alpha screensaver version released!

Use WASD!

Press 1-5 to equip/unequip systems

Press 'G' to activate auto-pilot and enjoy the screensaver!

All the other systems are still WIP =D

@balmut is a Jolter to Watch! They post great game dev updates! Follow them before the quest ends on October 15 and you'll get Coins!

More stars and more galaxies!

I draw the background on load & the maps are fixed sizes. You make your way from one end of a zone to another. eventually I'll add hand-drawn pieces the randomness

Should I make a screensaver, or something for LlifeAt?

Tweaked the background a bit, layers are more subtle and have varying opacity. I added particles to the laser hitting rocks & there's health and damage logic working there too. There's gems and tractor beam action too! Look as the number goes up!

I guess everyday is a Friday when it's a #FanArtFriday! This one's my most recent art of Majora's Mask

Levels now go up!

I tweaked the turning radius and bullet speed, still a lot of testing to do there but this feels much better. Next up is damage to the player from collisions and consuming engine power when firing