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86
Game
Through the Field
2 years ago

Meteeeeeerrrrrrrrrrrrrsssssss!!!!

EXP on left, health in the center, and engines on the right. As long as you're not using energy the engines recharge. Base weapon ability won't use energy but boosting and specials will consume energy, as will braking.




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More stars and more galaxies!

I draw the background on load & the maps are fixed sizes. You make your way from one end of a zone to another. eventually I'll add hand-drawn pieces the randomness

Should I make a screensaver, or something for LlifeAt?

Levels now go up!

I tweaked the turning radius and bullet speed, still a lot of testing to do there but this feels much better. Next up is damage to the player from collisions and consuming engine power when firing

Created the game page!

Early asteroid development in this version. Lasers destroy them as well as them colliding with one another. I'm experimenting with a sort-of-random decision on which asteroid is destroyed in the collision (or both).

animating my forever wip

Been awhile, but oh yes I now have MENU > SELECT VESSEL > PLAY THE DARN GAME working! Hopefully I can upload this version tomorrow. todo: make the weapons work in an awesome & satisfying way.

The video looks a bit choppy, screen record on a Chromebook

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Whoa it's been too damn long. The first enemy type is a drone that hangs out in the fields. Destroying one sends it flying into other objects. I created an auto-pilot, it's not smart, really just a debug tool that turned out to be a nice screensaver.

New version released as early alpha! I did this bc the game kinda works as a nice screensaver right now ><

Press 1-5 to equip/un-equip weapons, everything auto-fires right now. Once you reach the top it just restarts. Levels just go up for now...

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Space nukes!

I finally have this weapon working close to how I want. As with everything at this stage, there's plenty of tweaking to be done. I turned off the other weapons for this vid.