Game
Outertale (Project Spacetime)
3 years ago

Mettaton coding progress: 54%!

Finished a death cutscene, and worked partially on the cutscene at the end of the battle. Also fixed a bad issue with Undyne's sprites and her attack/defense debuffs, and added some more conditional dialogue in places




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Facial expressions for another character are done! Only one character left to add faces for in the next demo.

Here's a small sample:

literally 1984

Return of the pipe puzzle from SOTS, now repurposed for Petrichor! Will be in the next demo. (this pipe layout is completely temporary and for testing)

we do a little computing

tell your friends AND foes!! (art by @NerNot1 )

To whomever it may concerneth

can you believe it guys

20/37 redleaf rooms decorated, dialogue and story improvements for the 2nd demo, and a simple change that I think gives the game a lot more FEELING

introducing COLORS! (each area will have a different main color, and variants for specific rooms if needed)

Here at redleaf industries, we have expert planning capabilities :3

chillin' by the SYRUP cooler