Game
Outertale (Project Spacetime)
3 years ago

Mettaton fight coding progress: 18%

Today was insane. First, I coded the MTT EX intro cutscene, completed the majority of dialogue for the battle, imported all the required assets for it, made 2 new bullets, and fixed several big bugs. Whew!




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Return of the pipe puzzle from SOTS, now repurposed for Petrichor! Will be in the next demo. (this pipe layout is completely temporary and for testing)

tell your friends AND foes!! (art by @NerNot1 )

To whomever it may concerneth

At last, it's time for the 2,000 follower special!

A reveal of the final artwork used for the Napstablook chill cutscene, drawn by @NerNot1

Thank you everyone for following the game!

@JustAnimates1210 of the OUTERTALE modding project made a google form for hiring team members!

If modding the game sounds interesting to you, then apply with the form below!

https://docs.google.com/forms/d/e/1FAIpQLSdSbMsCHi030re893ggcPB9…

If you have any more questions, ask them in the comments.

Here at redleaf industries, we have expert planning capabilities :3

chillin' by the SYRUP cooler

Due to Gamejolt sucking really bad, I can't finish the upload of 5.04. I tried yesterday and today, and it still broken. This update fixes that new chaotic route bug introduced in 5.03.

If you want this update, go here:

https://spacey-432.itch.io/outertale

Thanks!

Here at mavis & co we take development very seriously

2x size facial expressions for Iver are complete! Thank you to @gamebrielvoid for the concept art.

This wolfo is the boss (of the employees) at Readleaf Industries. Wonder what they'll think of you walking into the factory unauthorized...?