Game
Tales Of Underlegends
4 years ago

Middle of June Update News!


What's up, peeps? You already know who I am. It's QSV.

After starting on one of the last areas in the game (while some remain unfinished and certain parts need to be connected still), I figured I would give an ACTUAL progress update on the routes and the Parts + Days of the game.

Oh, didn't I tell you? Days are basically the mini-chapters of the game. Without going into great detail, they mark as a form of calendar.

Day 1 (86%)

Part 1 - 72% (Currently being redesigned)
Part 2 - Halfway there (Still need to add a few things, plus a major redesign)

Day 2 (72%)

Part 3 - Around 80% (just got to add some things and we're good there)
Part 4 - 90% (one cutscene is unfinished)
Part 5 - 0% (gotta finish the cutscene before this can happen)

Day 3 (around 20%)

Part 6 - 0%
Part 7 - 40%
Part 8 - 23%

Day 4 and onward

TBA

So with this... what's the total progress of the game? About 40% done. There are no current plans to release a demo yet, but when there are, you will be the first to know.

Alright, thanks.



4 comments

Loading...

Next up

It's still going... I promise.

UPDATE - 23/08/2021:-

Got the first of many events working in the base game. Just don't eat too much pie.

Progress update - 17/10/2021:

Been busy with IRL work, but I managed to get started on the Minigames. Oh yeah, did I mention that this game has MINIGAMES?

More details to be revealed soon. In the meantime, have some settings.

Another teaser pic + update

Working on another core feature in the game - Bios.

How would you register your excitement level for this game? Don't worry, your choice doesn't mean anything... or does it?

Just so you get an idea of what it's like to package a fangame using this.

This is for a simple encounter with three rooms in the overworld and one music track (4 minutes in length).

Whole thing is 4.71MB.

The World Designer is now COMPLETE!

New game in the works

Believe it or not, this is how I got the idea to put skins in UNDERCREATOR

UNDERCREATOR's first ever public demo is finally out!