Game
FNaF World XL
11 months ago

Mini Progress Update:


Stumbled upon a spreadsheet that goes over literally all the values that would've helped me make the battle mode fair and balanced ages ago.

Good news is that now there's a likely chance that I'll make sensibly balanced enemies, and maybe even get the player skills in the same boat. Bad news is that this is not helping me escape the "clueless idiot" allegations.

Still gonna be awhile until any of it is playable and presentable.

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Figured it out.

Yeah, we're doing this.

Suppose it's rude to come back doing polls without showing some sort of progress for it.

It's been a long time coming...

The more things change, the more they stay the same.

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

While I chip away at the code for XL, I might as well show off the fruits of another thing I had tinkered with: modding custom music into Bionicle Heroes.

How about we change things up?

Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.

New look, new direction.