Game
HARBINGER - Experimental Edition
3 months ago

Mini updates to progress!


I have managed to make commands work in Instant Action properly.

Bots will now follow your commands accordingly.

(Fun fact, if you watch the first show-off for Team-Deathmatch, you can see bots accepting orders, then actually just...not doing it. It was an annoyingly funny bug while it lasted.)

I've also reworked the map shown in that first show-off, as well. So not only does it look better, it plays better.

I have also started work on playing as the big baddies in Instant Action! Their gameplay, while the same as the Agents, give a MUCH different vibe.

Most notable difference right off the bat, is in their vocabulary.

While the agents have a much more seasoned, calm tone, the bad guys have a rough, aggressive "GET IT DONE." tone to them.

I'll most likely show them off some more alongside the now functional command system.



0 comments

Loading...

Next up

⚠️ CITIZEN ALERT:

If you see the figure on the left near your block…

🔒 Lock your doors Close your blinds 📞 Contact your local BTPA Hotline ❌ DO. NOT. ENGAGE.

Always be sure to check your windows, you never know what might be lurking..

So

i may or may not make an full art of some person or i may just leave this like that-

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Runestones: from concept to in-game model🗿

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

I was bored, so... ManutKat.

Werehog transformation process. #sonicunleashed

I-Buki

Mio-Da!

Ibuki Mioda!