Minor Patch: v 1.1.6
- Salt boss now has less HP.
- When fighting the final boss (Phase 2) & die, you restart at phase 2. not phase 1.
download the new build now!
After looking at the poll I made earlier, I've decided to use a slightly different version on the "lab" walls, the first design feels to "boxy". I will probably tweek it more later.
I'm also showing off some other stuff
Added the final status effect,
SALT.
When in contact with it, the debuff gets maxed and slowly goes away, while the player is affected their jump and movement will be reduced/slowed.
The new and improved, me.
mmmmmmmh, leveling system.
Roast me in the comments & I'll roast you back.
The game now has a "How To Play" section in the Options menu, that's going over the basics of the game.
Want to try out the new stuff that I've added?
Head over to our Patreon and become a member. All FREE members get access to the playtest & all future playtests as well.
[link in article]
TEARS, when in contact with anything that gives you this status, the meter will slowly get filled and when it's full you will get healed by 1.
TEARS also removes negative statuses.
Gotta love not having AC, being all super warm and not having the energy to do anything but complain about it
An updated size comparison of my characters.
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