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Game
Her Nightmares: Redacted
7 months ago

TEARS, when in contact with anything that gives you this status, the meter will slowly get filled and when it's full you will get healed by 1.

TEARS also removes negative statuses.




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BLEED, will continuously build up until it's full and it damages the player, can't be removed.

FILTH, will build up the more filth you touch, once full it will hurt the player, it can be removed.

mmmmmmmh, leveling system.

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After looking at the poll I made earlier, I've decided to use a slightly different version on the "lab" walls, the first design feels to "boxy". I will probably tweek it more later.

I'm also showing off some other stuff

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new double jump, hover & "jumping from stairs/ledges" animations.

Alright, we're streaming MiSide this weekend.

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working on the profiles again