Game
Big Chungus Horror

2 years ago

Minor update - Version: 0.2.0


>>>Gameplay and Content<<<

1. Redesigned level
2. Reworked cutscenes
3. Removed extra levels
4. New save system (Previous version's saves will not work)
5. Removed jumping
6. Increased running speed
7. Responsive user interface
8. Redesigned user interface
9. Removed FPS display
10. Triggered a jumpscare sound near Big Chungus
11. Added autosave feature
12. Added fullscreen & windowed mode
13. Added more resolution to resolution list

โ€Ž

>>>Optimizations<<<

1. Optimised game codes
2. Added occlusion culling
3. Added level of Detail (LOD) system
4. Removed unnecessary files

โ€Ž

>>>Bug Fixes<<<

1. Fixed flashlight sound bug
2. Fixed wrong lighting
3. Fixed misplaced carrots in the trees
4. Fixed floating trees
5. Fixed Stamina not being saved
6. Fixed Flashlight state not being saved
7. Fixed Big Chungus's speed not saved



0 comments

Loading...

Next up

Patch update - Version: 0.3.1

Minor update - Version: 0.3.0

Patch update - Version: 0.2.1

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereโ€™s a guy playing the sax for some reason.

#screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Family band complete!

Finished work on the emotions of a new character for the tank universe

A Shiny Mega Gengar ๐ŸŒŸ For @ManutkArt 's #ThreeColorsChallenge!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.