Game
Big Chungus Horror

2 years ago

Minor update - Version: 0.2.0


>>>Gameplay and Content<<<

1. Redesigned level
2. Reworked cutscenes
3. Removed extra levels
4. New save system (Previous version's saves will not work)
5. Removed jumping
6. Increased running speed
7. Responsive user interface
8. Redesigned user interface
9. Removed FPS display
10. Triggered a jumpscare sound near Big Chungus
11. Added autosave feature
12. Added fullscreen & windowed mode
13. Added more resolution to resolution list

โ€Ž

>>>Optimizations<<<

1. Optimised game codes
2. Added occlusion culling
3. Added level of Detail (LOD) system
4. Removed unnecessary files

โ€Ž

>>>Bug Fixes<<<

1. Fixed flashlight sound bug
2. Fixed wrong lighting
3. Fixed misplaced carrots in the trees
4. Fixed floating trees
5. Fixed Stamina not being saved
6. Fixed Flashlight state not being saved
7. Fixed Big Chungus's speed not saved



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Minor update - Version: 0.3.0

Patch update - Version: 0.2.1

Patch update - Version: 0.3.1

So

i may or may not make an full art of some person or i may just leave this like that-

"Thanks guys for endless hours of fun." ๐Ÿ‘

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Runestones: from concept to in-game model๐Ÿ—ฟ

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

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Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM