
Mockup for the Android game I'm developing. Sort of like Virtual Pet, but with colonists in the sci-fi setting.
Next up
Short knight animation made after finishing pixel art course.
Skeleton, made for the RPG tech-concept. EGA colour palette.
Grubworm! Enemy sprites for my upcoming Hexen-like Android FPS. Decided to take my time and create first enemies myself. Animation previews to follow...
Join a mercenary team: high-risk, low-benefit positions available!
Defend cargo trains in this innovative Turn-Based Tower Defense meets Reverse Bullet Hell.
Wishlist the game now: https://bit.ly/AustraliaDidItSteam
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Runestones: from concept to in-game model🗿
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).










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