Next up
Windows version coming to Steam and here. Read the article!!
New version for Android! And upcoming version for Windows! See screenshots and what's next on my blog: http://www.beautifulfantasy.art/2025/04/upcoming-windows-version…
And this is a screenshot of how it is looking for the upcoming Windows version. I remade the UI so it fits big screens and added decorations so there's no excessive empty space. They also add to immersion and more artistic look.
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A bit of yesterday's work on making the decorations of the sides of the interface for Windows. I decided to make some illustrations so they fill the space.
Used a concept I made that generates caverns. Then painted on it more by hand on Rebelle.
Feature/bug? Just learned something new in my own game. Apparently, you can sprint without consuming energy but there's a trick to it. Start sprinting, dash and attack immediately afterwards. Hold sprint throughout this and you'll be sprinting for days.
I've published a post on how I make my graphics. Some will hate it anyway, others will appreciate. ​Here it is: http://www.beautifulfantasy.art/2025/04/the-art-of-intuition-my-… You can recognize one of the images of the intro story that has a special meaning: the entrance to the Chasm.​
Coming soon: Secondary quest and boss battle! See article to see what I am working on!
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My game is coming soon to Steam, for Windows! https://store.steampowered.com/app/3634870/Caverns_And_Dryads/ I you like my work, go there and wishlist it! you will be told when I release it!
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