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55
Game
Unpaid Overtime
2 years ago

more WIP, the office itself isnt done yet and I have to add functionality to the vent and a background to behind the window and vent but so far its pretty OK.




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Probably the final version of the main menu so far, unless I keep putting off actually coding the game but it will most likely take so fucking long to do so

I should probably work on the outfit or something along those lines

can anyone fimiliar with blender help me figure out the issue with this weight painting?

Progress + FINALLY FIGURED OUT HOW TO FADE MUSIC Btw Idk how the game would run at 30fps, since the game is only supporting 60 it might slow down the game lol. Still gotta add cutscenes and night screen which shouldnt take long lol

working on just remaking most things. Not that I'm not happy, it's just not that original and I want to be more grungy with my models

working on this r32 model for a game (texturing needs work ik)

Gameplay Progress Kinda (still figuring out music fade lol)

got fullscreen working I just need to fix a lot of stuff moving forward like increasing sprite sizes for the office & much more

me when I click the button that turns my models into the physical recreation of doom and dispair

Heres some progress on the remake on gamemaker. So far I like it but theres definetly some annoyances like there being no wait timers