Next up
Alright, I think I have enough to show you guys how it's coming along! I'm still working on a lot of the assets & sound, as well as some balancing, but what do you guys think so far?
Almost done with all the images! After that, it's adding some SFX, and it should be all ready to go!
Finally, SCP-3199 is done!
I've released the game on itch.io, but I'll be starting a discounted 31.99% sale tomorrow at noon, so wait until then for the best deal!
For those wondering why I'm using the PS1 retro style, it's because I'm trying to paint the materials in Blender & I'm absolutely awful at it. The graphics are just hiding my chop-job texture work. Cutscenes are up, and it's exhausting. Bear with me!
Sorry for the lack of recent updates - it's now either big things like cutscenes that I haven't finished yet, or small things to sprinkle up a scene. Or the main menu. It's not finished yet, but I'm almost done with the cave in the game. Check it out!
OK...been a hot minute. Had to go through a few things at home, & it's sometimes hard for me to just push through the art stuff sometimes. But hey, I'm finally getting close to finishing the overworld map! Still need some details here & there...
Hello! I just released my first commercial game on itch.io - SCP-3199!
Also, since this is my first SCP game, I'm launching a celebratory sale - 31.99% off! Come check it out!
Welp, I think I'm finally back! I'm going to start posting more on here with updates on my new project - Cyborg Shark!
I'll also be occasionally streaming my work on Twitch at https://www.twitch.tv/rippersmith - feel free to drop in!
I've been playing with some audio for the game using Audacity. What do you guys think of the sound so far?
Alright, so maybe 1-2 more weeks - but it WILL be before the end of June, I promise!
Finished the "Epilogue" section in 1 fell swoop today - just text across the screen. Also added "Game Options" earlier in the week.











0 comments