
Next up
Futuristic city with and without Unreal Engine default lighting system (that will be changed later). Indeed, one of our goals is to escape the "Unreal Engine generic look" that game UE games have.
We made enemies able to SPAWN A BOMB when they die (pre-alpha footage), just to add some spice to gameplay.
Retro, old school like enironment for our game Nexus Overdrive. Level design process in UE5
Lynked: Banner of the Spark is a colorful action-RPG & town-builder where you and your robot buddies help build a new future from the ground up.
⚠️ The game has a free Steam Weekend from August 7 to August 11!
Try the game now: https://bit.ly/LynkedSteam
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Added dash function to enemies! Inspirated in Prey 2017.
This to make enemies more interesting
Prealpha 0.0.4 demo for Windows is now available to download! Don't miss!
The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam
To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!
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