Game
NORN'S TALE


4 years ago

muspelheim campaign maps - clean version + industrial era version




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*it's 2am, do you know where your O R B is?*

in serious news, the book progress continues but in the meantime, i figured i'd gamejam some horror during spooky season.

new booklets, and more updates to current booklets inbound.

the biggest news is that the new racial booklet will feature a very fun new race.

testing the mood and ambience of things as i get player control systems wired into the text frontend.

main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.

playable races v0.5 is out.

i have my work cut out for the next one but i have added:

-gremlins

-valravn

-chaotic jotun

-minor rewrites and rebalances

despite an entire backbone rewiring, we are so back.

crowdfunding this project: https://www.subscribestar.com/err-arachnica

#strategy #scifi #textadventure #rpg #4X

2nd version of the world map. more landmass added and borders laid out. frozen and burning versions included.

player UI is coming together.

V2 of the scifi roll list out

-new initial and settled planet types

-mass cataclysm list added

-random xenos species rolllist section added