Starting slowly, Midbyte is going to be a short game. Currently I’m trying to get the basic controls done so I can move on to making the first world. New updates to this game (or any playable version) will not be available anytime soon…
Next up
So I can make profile posts? Neat. Lately, I've focused on Midbyte's sequel, "Into Another World", but active development hasn't started yet, so a Devlog is not available. Stay tuned, I guess.
Midbyte V2 is released! Now, after several months, I’ve finally finished V2. I hope. There may still linger a bug or two here and there, or things that are out of place so be sure to notify me! I hope you’ll enjoy what V2 has to offer.
A ridiculously difficult level? I’ve made some weird and hard levels… I think this will fit as the 3rd World’s hidden level, “Ultimate Challenge”. Could be a lot harder than this, honestly… The last screen is obviously the easiest…
Some progress made I’ve worked on Midbyte a little . See the following GIF that shows the first level… Nothing more will be available anytime soon…
So has there been any progress?
Well, yes but actually no.
Progress has been slow but I think it's going forward...
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Chiaki Nanami!
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity










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