I thought the Prologue was okay, I'll start with the pros then middle/things I don't have an opinion on and lastly the cons for this teaser/demo.
Pros: right off the bat the presentation is spot on along with the soundtrack which is fantastic fallowed by the textures and graphics being detailed is very well. I also like the fact that Freddy is a bit more villainous in this game and makes him the thing to look out for as time goes on for the rest of the game. Speaking of the animatronics there designs are varied and stand out amongst themselves and that is something I like. The last thing comes to mind is the cut-scenes are the best part of this game and everyone who helped should be proud of the work they put into it... we'll come back to this latter as I'm not done with the subject.
Middle: The office design and controls is kinda off to work around and a lot of the office isn't even viable to use anyway when dealing with Bonnie and Foxy, so idk why you didn't just make them unusable for the player until the full game comes out (I bet 2026). The phone calls are neat and is nice to see back and forward covos but doesn't really matter since the guy dies at the end. And lastly the camera system is fine, nothing to right home about and the rooms themselves are good but using it is okay.
Cons: Oh boy here we go, I'm sorry but the length of the demo is really poor and not worth it imo. You would be better off just waiting for the game to come out then to experience the game due to how little the demo has going on within itself. And now the gameplay... I don't think is was good imo based on what is shown here and it didn't help that the night stopped on 4am rather then 5am. I saw some people say this already but I'll say it too, because the game is 65% cut-scene and 35% gameplay that it just seems to be a waste of time to play it when I could go on Youtube and watch the cut-scenes there instead. The mechanics of Bonnie and Foxy are disappointing and lackluster for me due to the fact that I was expecting something else rather then a M.Rat mechanic and a stand still mechanic, although I will say that Bonnie was intimidating the first time he appeared the effect wearied off real quick however and felt like he sometimes is just... "there". And lastly the thing that will confuse some people reading this but the worst part of the game for me is... The cut-scenes. "WHAT" I don't hear it but heard it anyway "how can the cut-scenes be the worst and the best thing about the game?" and to that I will explain what I mean. It's not that the cut-scenes themselves are the problem but rather or not that they compromise the gameplay and runtime to be blotted then it needs to be if the gameplay is going to be 8mins every time. The reason I bring this up is that since the gameplay mechanics are bellow average the game may seem like the cut-scenes are the only reason to play the game instead of engaging with the "video" game. I know this is probably nothing to be weary about and I'm over thinking it but it's something to think about in case it does happen, I don't want this game to be the equivalent of an Sony game like God of war 2018/Ragnarök where you watch the game rather then play it for the majority of the time.
And that's it, overall I look forward to what the rest of the main game will hold but wasn't really impressed with what was shown regarding gameplay and the worry that the game will be a PlayStation game then engaging game.
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