4 years ago

My main terraria base; The wooden mansion. I am planning on upgrading it and this is what it looks like right now.




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"Incineration"

I made this eerie bonfire in blender cycles for a competition on blender artists which I won

A timelapse of how I made it: https://youtu.be/cTleIdYIqTU

The artwork on artstation: https://www.artstation.com/artwork/Ke2avG

"Ruby blue"

Made in blender, rendered in cycles with 128 pixels. My favourite colours are red and blue so I combined them in an artwork.

Artstation link: https://www.artstation.com/artwork/WBgLkG

1950s neon light

created for my game project BRINK, created in blender cycles

see me make it: https://www.youtube.com/watch?v=81BcFOdUnOE&ab_channel=0bject

Happy 13th Anniversary, Terraria!

Terraria was first released for Windows back on May 16, 2011.

What's your favorite part about the game where the world is your canvas and the ground itself is your paint? Tell us in the comments!

Just created this simulation that determines if walking or running in the rain gets you less wet

https://gamejolt.com/games/rainsim/788731

This week's Fan Art Friday celebrates Terraria! Accept the quest in your quest log to get started.

Vinyl player from 1950s

Created for my game Project BRINK.

Project BRINK community: https://gamejolt.com/c/BRINK-yuugyr

Here is an animation of the vynil I created:

https://www.youtube.com/watch?v=qgrCBB0BcrY&ab_channel=0bject

3D Cthulu

3D Cthulu made and rendered in blender cycles

Timelapse of me making it: https://www.youtube.com/watch?v=CfaeJmz9-NA

Japanese floting islands

A 1950s lantern asset for one of the games I am developing right now

Rendered in blender cycles