





1950s neon light
created for my game project BRINK, created in blender cycles
see me make it: https://www.youtube.com/watch?v=81BcFOdUnOE&ab_channel=0bject
Next up
Airship work in progress for a game I am making
There is alot more i am adding so be excited!
made in blender and rendered in cycles
The final airship model for a game I am making
Created all by myself in blender and rendered in cycles
Theres alot of renders here but look at all them coz they good as
More images on my artstation: https://www.artstation.com/artwork/8bZ2wm
Vinyl player from 1950s
Created for my game Project BRINK.
Project BRINK community: https://gamejolt.com/c/BRINK-yuugyr
Here is an animation of the vynil I created:
https://www.youtube.com/watch?v=qgrCBB0BcrY&ab_channel=0bject
Recreated the Retro like PS1 style in Blender, with help of those tools https://fawkek.itch.io/psx-retro-tools. It's my first tentative, i will try to experiment with this more!
Neon light from 1950s
created for the ships cockpit
you can see a timelapse of its creation here: https://www.youtube.com/watch?v=81BcFOdUnOE&ab_channel=0bject
Trying to make Declasse Tulip in Low Poly Style, practicing and so far looks pretty good.
3D Cthulu
3D Cthulu made and rendered in blender cycles
Timelapse of me making it: https://www.youtube.com/watch?v=CfaeJmz9-NA
A 1950s lantern asset for one of the games I am developing right now
Rendered in blender cycles
Just created this simulation that determines if walking or running in the rain gets you less wet











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