







Next up
Just created this simulation that determines if walking or running in the rain gets you less wet
Neon light from 1950s
created for the ships cockpit
you can see a timelapse of its creation here: https://www.youtube.com/watch?v=81BcFOdUnOE&ab_channel=0bject
A 1950s lantern asset for one of the games I am developing right now
Rendered in blender cycles
Obligated Pose to Render with the old and new model >:3
"Ruby blue"
Made in blender, rendered in cycles with 128 pixels. My favourite colours are red and blue so I combined them in an artwork.
Artstation link: https://www.artstation.com/artwork/WBgLkG
Join a mercenary team: high-risk, low-benefit positions available!
Defend cargo trains in this innovative Turn-Based Tower Defense meets Reverse Bullet Hell.
Wishlist the game now: https://bit.ly/AustraliaDidItSteam
The final airship model for a game I am making
Created all by myself in blender and rendered in cycles
Theres alot of renders here but look at all them coz they good as
More images on my artstation: https://www.artstation.com/artwork/8bZ2wm
"Incineration"
I made this eerie bonfire in blender cycles for a competition on blender artists which I won
A timelapse of how I made it: https://youtu.be/cTleIdYIqTU
The artwork on artstation: https://www.artstation.com/artwork/Ke2avG
My wierd try at a pixel art low poly ahh tree :P
3D Cthulu
3D Cthulu made and rendered in blender cycles
Timelapse of me making it: https://www.youtube.com/watch?v=CfaeJmz9-NA










2 comments