I do coding and art because I enjoy it, not because I have to or think Iโm even that good at it. Therefore, when other (I hate to say it but more important) stuff like an education, which includes frequent homework, I have very little time to do this.
I am working with 3 other artists (my friends) who each work at different speeds. Once they are finished I always have to adjust them to match my art style. The characters always need slight aesthetic tweaks to get them perfect. This is the same with all the abilities, which also requires a lot of time to animate and, once again, get perfect.
Next up
Rarina Logo
Short intro of us ๐โ๏ธ
We're an eletro duo based in Seoul ๐ฐ๐ท Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era ๐ฝ CD listenin ๐ beeper beepin ๐พ floppy disks floppin days ๐
Stream now! ๐ง
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUโฆ
art comission.
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
What you all think
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
a drawing I did because I was bored๐ช. But I love how it turned out.๐
Made my first ever animation.
Explosive domino effect
Coming Soon...










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