Sooooo, today several things have been added to box ninja including a new mechanic. The number of levels are now double that which was there before which means that the play time has essentially doubled. Also, a new mechanic has been added, key and lock blocks (screenshots to follow). This new mechanic works as well as could be expected with no bugs, as a result it has been implimented into several levels. Levels with moving terrain have also become more popular meaning shot placement is so much more important now. As the game progresses and the difficulty increases, the arrow restriction will hopefully become a thorn in your side. Can you conquer and dominate these new levels? Get practicing and play now!
Next up
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
So
i may or may not make an full art of some person or i may just leave this like that-
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
What you all think
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Finished work on the emotions of a new character for the tank universe
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Update 2.627
New challenges & new effects!
Why walk when you can jump?










0 comments