Sooooo, today several things have been added to box ninja including a new mechanic. The number of levels are now double that which was there before which means that the play time has essentially doubled. Also, a new mechanic has been added, key and lock blocks (screenshots to follow). This new mechanic works as well as could be expected with no bugs, as a result it has been implimented into several levels. Levels with moving terrain have also become more popular meaning shot placement is so much more important now. As the game progresses and the difficulty increases, the arrow restriction will hopefully become a thorn in your side. Can you conquer and dominate these new levels? Get practicing and play now!
Next up
art comission.
Just a Pico sprite
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Made my first ever animation.
Some Shadow boss fight gameplay 👾
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
Daldos Gameplay
for the past 2 days I finally made the first demo build of shurugami
you can playtest now for yourself here: https://gamejolt.com/games/shurugami/605507
tell me what you think!










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