I rebuilt the game tonight using Unity 5, so there may be some graphical improvements with the game. I also brought the Windows desktop build up to the same version as the web version.
I noticed a small bug where you can catch a sheep twice, which may cause an error but does not appear to crash the game. I will try to fix this when I have the time, but honestly the game just needs to be rewritten. This was the first game that I developed in Unity over two years ago, and I’ve gotten much better with Unity since that time.
Next up
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
art comission.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Werehog transformation process. #sonicunleashed
Why walk when you can jump?
Rockin the Guitar, an Axe like Guitar I made for my Uni project
I worked so hard to get all four of them to the end safely, but then...
2d lighting experiment
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Double Rainbow!!!










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