I rebuilt the game tonight using Unity 5, so there may be some graphical improvements with the game. I also brought the Windows desktop build up to the same version as the web version.
I noticed a small bug where you can catch a sheep twice, which may cause an error but does not appear to crash the game. I will try to fix this when I have the time, but honestly the game just needs to be rewritten. This was the first game that I developed in Unity over two years ago, and I’ve gotten much better with Unity since that time.
Next up
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Terraria
I worked so hard to get all four of them to the end safely, but then...
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
Cash Banooca
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.










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