I rebuilt the game tonight using Unity 5, so there may be some graphical improvements with the game. I also brought the Windows desktop build up to the same version as the web version.
I noticed a small bug where you can catch a sheep twice, which may cause an error but does not appear to crash the game. I will try to fix this when I have the time, but honestly the game just needs to be rewritten. This was the first game that I developed in Unity over two years ago, and I’ve gotten much better with Unity since that time.
Next up
Fan art for Foolish I'm feeling kinda better so I drew this
Shadow The Hedgehog X pixel art
Werehog transformation process. #sonicunleashed
brung back my old oc plus a new one
...they don`t have names yet tho
Path of Kami, running around the shrine area
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
Got some fun collectibles in our game, Path of Kami!
A little modern base i made










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