Next up
*it's 2am, do you know where your O R B is?*
in serious news, the book progress continues but in the meantime, i figured i'd gamejam some horror during spooky season.
muspelheim campaign maps - clean version + industrial era version
testing the mood and ambience of things as i get player control systems wired into the text frontend.
latest update to the midgard map based on recent campaigns.
a carrington event has occurred in NW Europe. Germany is in civil war.
V2 of the scifi roll list out
-new initial and settled planet types
-mass cataclysm list added
-random xenos species rolllist section added
main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.
limited working code for painting planets, not all the sections work right just yet, sadly.
...
the UI states work now.
map of the settings landmass in midgard
normal and frozen versions















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