Game
NORN'S TALE





6 years ago

(typo fixed) muspelheim, vanaheim, niflheim/helheim

more campaign maps

-fixed a minor typo on the muspelheim maps




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the UI states work now.

muspelheim campaign maps - clean version + industrial era version

*it's 2am, do you know where your O R B is?*

in serious news, the book progress continues but in the meantime, i figured i'd gamejam some horror during spooky season.

main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.

you ever get the feeling the entire industries been so destroyed by lockdown that its not even worth surfacing till you got something to sell, whole, made, ready to box and ship? i got a plan, don't worry about it.

playable races v0.5 is out.

i have my work cut out for the next one but i have added:

-gremlins

-valravn

-chaotic jotun

-minor rewrites and rebalances

2nd version of the world map. more landmass added and borders laid out. frozen and burning versions included.

ingame machines and gameplay build progressing.

out now for use in scifi setting ttrpg games:

PLANETS ROLL LIST

-rolllist for randomly generating interesting scifi planets.

-initial biome, settled civilized type, hazards, current events, resources, race/faction owner, etc.

#ttrpg #scifi

the star generation is running once again finally. sorry it took a year but the game engine switchover took a while and for the engine itself to update some things.