Game
Brink of Extinction
9 years ago

New build coming tomorrow


Greetings!
There will be an update tomorrow changing a few things in the game and fixing some issues.

Bug fixes:
An issue where the construction menu is active (but invisible) upon start of a level has been corrected.
An error where enemies would at times be pointing the wrong way when attacking and therefore missing the turrets has been fixed.
An issue where turrets would aim higher than they actually should has been corrected.
An issue where mosquito and roach projectiles would fire strangely or not at all has been fixed.
Fixed collider issues on level 1-3 (primarily concerns airstrike).
Tanker vehicle on level 1 can no longer be selected.

Improvements/additions
GUI alpha raised.
Damage indication when base is being attacked.
Ferns and big leaves now move in the wind.
Leaves blow from trees.
Dust particles added for visual effect.
Mine/airstrike marker has been modified.
Ants now do 2 less damage and give one more credit when killed. (shifting the difficulty of level 1 in particular)
Longer delay between waves on level 1.
Added particles during explosions.

Changes outside the scope of the beta include:
Polish to level 4-12.
Spawnpoints and tracks added/tweaked level 7-12.
Colliders for ground fixed.
Continued sound implementation and changes.

Upcoming additions that will be added to the beta:
Buildable hexes clearly marked when starting a level.
Turrets will be sellable (giving a 200 + 1/2 * upgrade return of credits).
Turret construction and sale will be animated.

That’s it for now!



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

I-Buki

Mio-Da!

Ibuki Mioda!

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Strange Umbrella

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698