Game
Graphite
10 months ago

New build


--Game--

-Added text showing how many lvlup points the player to the party button

-Bugfix resuming game now has the correct saturation

-Artifact draw cost now updates only after drawing instead of each day

-Base Artifact draw cost 40 >> 50

-Initial Plata 75 >> 0

-Enemies gain slightly more artifacts each day

--Heroes--

-Warrior-

-Cleave-

-Damage 5>>4

-Windup 8>>6

-Recovery 4>>3

-Tamer-

-Mimic-

-Mimic can not longer copy escape from the treasure goblin

-Mimic can not longer copy bosses skills

--Monsters-

-Harpy-

-Sharpwinds

Damage 5 >> 4

Poise 5 >> 4

Poise per level 3 >> 2

-Spider queen & Broodmother-

-New elite encounter

--Artifacts--

-living Armor-

-Bugfix: Dead units were gaining armor

-Protein shake-

-New: every subsequent protein shake is 1/4 weaker than the previous one

--Events--

-The arena-

-Bugfix: Enemies were not scaling each combat before day 4, now they scale properly

-Roll-

-New event

-The Test-

-New event

-The Forge-

-New event



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Successful landing

#screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Shadow The Hedgehog X pixel art

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Finished work on the emotions of a new character for the tank universe

Update 2.627

New challenges & new effects!

Levels' maps.