New build version 5.5.0 being worked on right now... This one re-introduces slaughter combat properly.... #gzdoom #doom #procedural
Next up
Another playthrough of Random Doom generator 2.0 - this time I did 2 maps... These maps had little platforming, suprisingly. Music comes from a music wad I found online... #doom #procedural
Zrdoom 5.0 test build being played with a texture replacer that is plutonia themed and that music wad I've been playing lately... reshade is turned on and looks sick with plutonia textures... #doom #procedural #lzdoom #reshade
This is a playthrough of 3 maps made in the mod using procedural level generation. Expect hard combat. I died quite a bit in one room due to lack of cover + claustrophobic surroundings + hard enemies... #doom #procedural #gzdoom
New playthrough of a new levelset made in Zrdoom 5.0 in challenging difficulty with the Gun Bonsai mod loaded... #doom #procedural #gzdoom
Zrdoom enhanced being played in zandronum using god complex and tdbots mk2: Tdbots mk2: https://forum.zdoom.org/viewtopic.php?f=43&t=64527 god complex: https://www.moddb.com/mods/ultraviolence New build of Zrdoom : enhanced https://mega.nz/file/ArZHgKqT#mCvbZB_0vIuZLR6d0-FFVyRnE5B64Fe8Eg… #doom #procedural #zandronum #gaming #fps
Screenshots of Zrdoom 5.0 version 5.3 Some mods are loaded... Gun Bonsai is loaded and so is relite in the last 4 shots... #gzdoom #procedural #doom
Screenshots of new zrdoom : enhanced build that features more height variation, platforming, etc... #doom #procedural
Shots of a New build of Zrdoom : Enhanced - featuring bot control, height variation changes and bug fixes and more... #doom #procedural
Another playthrough of Zrdoom 5.0, this time on the aptly named "Slaughterfest mode" difficuty configuration. I die twice here due to bad luck against cyberdemons. Gun bonsai used. It helped a bit. #doom #procedural
Random Doom generator 2.0 quick playthrough - this is the updated map generator mod that doesn't work with bots and has improved height variation and platforming... #doom #procedural










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