Hello, everyone!
To celebrate the Ulule campaign reaching 50% of the required sum, I released a new patch for the demo. No more Level 9 bugs, and better (more forgiving) enemy hitboxes, to avoid taking needless damage.
Have fun, and stay tuned!
Hello, everyone!
To celebrate the Ulule campaign reaching 50% of the required sum, I released a new patch for the demo. No more Level 9 bugs, and better (more forgiving) enemy hitboxes, to avoid taking needless damage.
Have fun, and stay tuned!
Short intro of us πβοΈ
We're an eletro duo based in Seoul π°π· Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era π½ CD listenin π beeper beepin πΎ floppy disks floppin days π
Stream now! π§
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUβ¦
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower π», so do we improvise with this post you're reading. π
What's coming out of your own improvs? π€
#Pecaminosa | #IndieDev | #OST | #Jazz
πDid you like the game? A demo is available for free on Steam.
βοΈ Thanks for playing IndieGameiacs!
βοΈ Free Demo: http://bit.ly/UniDuni
πΊ Full Video: https://youtu.be/5qEbVXg7GaQ
Another house i made long time ago.
Runestones: from concept to in-game modelπΏ
I was bored, so... ManutKat.
Microsoft Windows XP Unprofessional (windows logo prototype)
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated βοΈ
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Update 2.627
New challenges & new effects!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
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