Working hard on getting this game to a demo state. Currently modifying Aime’s existing ledge and attacking animations to work better with the game, as well as working on UI elements such as new heart icons (they become more damaged as you do) and that little popup in the bottom right that shows up when you toggle the camera to tell you if it’s in auto or free mode.
Also, as you can see here, there’s now a trail for Aime’s sword as she attacks.
I hope to release a demo sometime in the next few months.
Next up
Title Screen
Somewhat of an update
Sonic Calamity updates: moved to Unity HDRP for better visuals, and it's going to be built with its own engine, Calamity Engine.
Said image that isn't showing up in that last post.
Test Level
SONIC CALAMITY CAST ANNOUNCEMENT----------
After months of writing and putting this all together, I am proud to announce Calamity's voice cast.
We are under attack!
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
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