Working hard on getting this game to a demo state. Currently modifying Aime’s existing ledge and attacking animations to work better with the game, as well as working on UI elements such as new heart icons (they become more damaged as you do) and that little popup in the bottom right that shows up when you toggle the camera to tell you if it’s in auto or free mode.
Also, as you can see here, there’s now a trail for Aime’s sword as she attacks.
I hope to release a demo sometime in the next few months.
Next up
Sonic Calamity updates: moved to Unity HDRP for better visuals, and it's going to be built with its own engine, Calamity Engine.
Somewhat of an update
Test Level
SONIC CALAMITY CAST ANNOUNCEMENT----------
After months of writing and putting this all together, I am proud to announce Calamity's voice cast.
Said image that isn't showing up in that last post.
Title Screen
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Werehog transformation process. #sonicunleashed
The whole squad is here!
Interested? Follow me!
So here's the first of the zodiac signs i will make for the next weeks.










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