Working hard on getting this game to a demo state. Currently modifying Aime’s existing ledge and attacking animations to work better with the game, as well as working on UI elements such as new heart icons (they become more damaged as you do) and that little popup in the bottom right that shows up when you toggle the camera to tell you if it’s in auto or free mode.
Also, as you can see here, there’s now a trail for Aime’s sword as she attacks.
I hope to release a demo sometime in the next few months.
Next up
Test Level
Said image that isn't showing up in that last post.
Somewhat of an update
Title Screen
Sonic Calamity updates: moved to Unity HDRP for better visuals, and it's going to be built with its own engine, Calamity Engine.
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Path of Kami: The Evolution of the Lore
What you all think
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Strange Umbrella










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