Game
JICE

3 years ago

New enemy in the works! It's a toaster-robot shooting some bread.




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Just jumping around Spaceport, collecting energy

Did some more level design this week. Found out that the tutorial tvs broke at some point, while I was improving the interactions system. But if I don't tell anyone that these screens are supposed to show text, nobody is gonna know.. Oh.

Changed lighting in this part - added LED lamps where the light is supposed to be coming from and fiddled with global illumination a bit more.

Hey! some news about a new project I'm working on with the team, I've created a door-lock system that's blocked by a beam, so you have to get an hammer and pull out the nails to open the door !

Will add a bit more lighting, but for now finished with this section of the Depot level.

screenshots of the game for Bonnie's level

Something of an atrium in the middle of an office area.

Moved to version 5.6 of UE, had to adapt to some changes like the enhanced input system getting rid of some things. Still, there were also some changes to global illumination, which fixed a few details for me.

Gas Station W.I.P

Not much to show, because I've been fighting with baked lighting again.. Thinking of turning to the dark side (using global illumination)