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Shop gameplay.
Nightmare's bite attack.
Implemented a shop for Danger at Freddy's. In the shop, you're able to purchase characters by using tokens that you get from killing enemies. I know that I could've used scores instead, but I thought it would've been strange to make score into a currency.
New enemy type: Mr. Hippo.
Upon impact, Mr. Hippo will damage the player and will tell the player a really long story. There are four random stories you could get.
2026.
Redesigned Mangle's enemy sprite because I thought the old one looked a bit ugly.
New enemy type: Balloon Boy.
He does not cause the player to take damage upon impact, but instead he will vanish and invert your controls for three seconds.
That rainy night
New enemy type: Lefty.
Lefty has the ability to be invisible. As he gets closer to the player, he will become more visible. Shooting him will make him visible for a few frames.
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