Game
Loop Grow



3 years ago

New Enrironment Desing ! More Details & Quality !




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Reupload of the Devlog Day#5 of the development.

The 1.0.5.2 is out with the fix of every bug I could see during my week off

Developer Walkthrough Ver 1.0.2.3

Sneak peek at the new UI in Lobo: The Howl Within! Now featuring stylish location introductions when entering new areas + a work-in-progress minimap system to help you navigate the wilds. Built in Unreal Engine đź’»

Reupload of the Devlog Day#7 of the development.

It's been almost exactly a year since I canceled the last hn rtx. I like my progress Also by the way, I'm going on vacation for about a week. I'm completely shutting myself off from any art work, I need a break.

#progress #blender #ue4

Patreon Page Available with News and previews !

https://www.patreon.com/diablofox

Reupload of the Devlog Day#4 of the development.

I use dense forest foliage as a natural boundary to guide player exploration. I created a custom PCG tool that lets me toggle between blockout and final meshes—super useful for jumping between layout and visual testing in gameplay. 

Working on adding Gamepad Support to the game.