Next up
Reupload of the Devlog Day#2 of the development.
Working on adding Gamepad Support to the game.
Reupload of the Devlog Day#5 of the development.
I refined the combat in Lobo: The Howl Within—smoother transitions, better animation blends, and improved camera work!
As a solo dev, I stitched together 4 animation packs from 3 creators to make it feel like one cohesive system.
Reupload of the Devlog Day#7 of the development.
Every good adventure hides something behind a waterfall. In Lobo, when you reach the bridge, you’ll spot a small hint, easy to miss, but hard to forget.
Follow it, and you might just uncover something special. Exploration will be rewarded.
Reupload of the Devlog Day#4 of the development.
Piano Room Puzzle Comple ✅
My new & probably my last project for a while
based on Superliminal fan game I created almost 2 years ago
Gotta finish this artistic shader nightmare
The 1.0.5.2 is out with the fix of every bug I could see during my week off
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