Next up
Since I want to have the game as soon as possible, a small addition will be a button to indicate the parts that are experimental, so I will have the Alpha test faster
#IndieDev #GameDev #Sherry #PixelArt #PixelArtist #PixelGame #Pixel #Mining #PixelArt
'Scream, and I won't have to tell the thing that wants to rip your head off where you are.'
#PixelArt #PixelGame #ReunionFate #GameDev #PixelArtist #HorrorGame #DigitalArt
A game made with love
One decision I've made is that I'll be making the characters' walking sound effects myself. On all types of floors, the immersion will be superior.
#Sounds #HorrorGame #PixelGame #ReunionFate #GameDev #IndieDev #SoundEffects
@Briferstorm is a Jolter to Watch, Brazilian Solo Game Developer, Writer, and Pixel Artist! Follow @Briferstorm
before the quest ends on October 28 and you'll get Coins!
#ReunionFate Fact
One thing I'd like to tell you is that most of the game's music contains instruments related to specific characters, for example: High oboe = Noor
#IndieDev #Music #Composer #Instrument #PixelArt #PixelArtist #HorrorGame #Game #Details
A new quest inspired by @koffeecup 's Hoomanz! has arrived in your quest log!
Master stickers in the Hoomanz! collectathon! Plus, tell us about your favorite skin from the demo.
Play the demo and wishlist the game: http://bit.ly/HoomanzSteam
LMAO, this thing happened to me, I find it quite funny that it happened to me without knowing how to do it
#IndieDev #GameDev #Indie #PixelArt #PixelArtist #PixelGame #Pixel #Sherry #IndieGame
Good news
It's very likely I'll have a new version of #ReunionFate, which adds a ton of details and fixes many others, improving the game experience.
#IndieGame #GameDev #SoundEffects #HorrorGame #IndieDev #ActionGame #RiskOfRain2
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Sherry will continue with Bitbit's Garten
Unfortunately, I had to pause Sherry's development for personal reasons along with her comic, but don't worry, I now plan to improve it and finally release it.
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