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Sherry
14 days ago

New feature

Now the flashlight can be turned on and off, it's not a big deal, but it can bring us some other mechanics

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Is it possible that Kamikaze will be the character with the most Sprites in all my games? It already has 3 animations that add up to 31 animation frames

#IndieDev #GameDev #Dev #IndieGame #PixelArt #PixelArtist #PixelAnimations

Finished, I have implemented a mechanic to turn off the machinery, this allows the transition to an improvement mechanic, now the fingerite has functionality

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Happy #WIPWednesday!

Are you working on a game? A song? Something else? Tell us in the comments!

The alpha test is closer than ever :

A small significant progress, I finally resolved several errors and activated the skins for Saw, only the song and the effects would remain

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🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️

Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam

Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…

The jam has cash prizes! 💸💸💸

I found my old controller, yes it works, all my games will have compatibility with Joypads, wish me luck because it works

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I am planning another type of customization, possibly implementing the ability to customize the beetle to your liking.

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Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.

Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam

I'm thinking about this implement, a status indicator for when you use a skill or a threat is detected and the game is not unfair

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