All recent work on the game has gone into making an inventory and early crating system, so far their are 30 inventory slots and the ability to craft wall out of wood (wall is placed in the background) their is no way to cycle now between blocks everything needs to be picked up, These new features will be uploaded and playable within about a week (due to vacation).
Next up
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Have a good Boi
Strange Umbrella
Regular exercise is key for healthy wings.
Try it out!
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?
Updated combat system
Added the final version of my fishing boat
here is another animation
aqui hay otra animacion
Recently, I implemented "carriable boxes". This will open lot of puzzle possibilities. Those boxes need to collide and interact with environment also if they are carried by player. This is a test level where I tested lot of edge cases of such collisions.










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