Game
The Horde: Revitalized



5 years ago

New game logo! (I'm not changing the logo on teasers/trailers, just header/thumbnail and the game itself is getting the new one...) (Heavily inspired by Bioshock Infinite's logo...)


To showcase how it looks within thumbnails/etc, I'm also showing the NEW header and thumbnails; as well as the logo itself!



0 comments

Loading...

Next up

V2.0.0 Released

Touched up the basement level camera graphics again, and I'm much happier with them now. Just bright and clear enough :) New vs old example (my favorite one out of all of them) :

Progress... Visual effects, some camera effect reworks, lighting tweaks, and Springlock Lucifus jumpscare implemented. New jumpscare sounds for Prototypes (basement), as well as Maskman and Metal Maskman.

Found some unused audio files in the game's files, and compiled what I found into a video. Enjoy!!! :)

bears

Testing new graphics for main night level movement buttons, any suggestions or changes I should implement? (These new textures will not affect gameplay/hitboxes, they are purely visual.)

I managed to do a thing and make the filesize smaller, at the cost of some audio mixing issues and slightly worse audio quality in spots lmao...

This week's #FanArtFriday celebrates the release of #SecretOfTheMimic!

Accept the quest to get started.

I've released a demo showcasing a bunch of proposed changes for the updated version of the game; namely a complete overhaul of the heating mechanic. There's also a Google Form for after you play the demo build, to give feedback.