Next up
And we stand by our thoughts on this.
"DEAD_END"
Back at it again with LMMS fusing with our ADHD in GUI form...
Happy Halloween Everyone! Here's a few artworks and in-game screenshots for this spoooooky occasion..!
Henry's house (upstairs + Charlie's bedroom work in progress) showcase!
"How do we make music?" ~ Someone on Discord "Well ya see-" ~ Us *Gestures at our LMMS project (aka a nuclear reactor control panel)*
"Knock Knock"
"As in Life... As in Death..."
Finally figured out a streamlined way to code the Time system for battles! (The Time-speed is greatly exaggerated here for showcase intentions...) Basically: 6 AM until 12 PM = Enemy damage increase, 6 PM until 12 AM = Player damage increase.
















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