Game
Fritz Blitz

7 years ago

New level system! Fritz Blitz 0.6.0.0


I’ve written almost half of level system over to change how level menu will be presented and star point system works.
The idea is to be able to produce level packs in the future.
This also enables us to move faster forwards releasing Pre-alpha.

Graphics for the level plates are just temporary. I think Emma is going to make some cool pixel art for them at some point.

There was some issues working on the level menu.
Worst thing was a object naming issue with level plates that felt really stupid afterwards.

I was thinking about adding different starts to the game. Should they be bronze and silver style.
Perhaps yarn balls, cat mint and other cat related stuff?
The thought came that there would be the feeling of collecting different stuff and enables a more complex level menu.

Next i’m going to be working on tipping over stuff and poop particles. This is not necessary at this point but tough we need stuff that can be used in a gametrailer.



0 comments

Loading...

Next up

I'm quite late whit the Devlog but I decided to start keeping one from now on.    The game is in version Pre-Alpha 0.5.0.1 now.

Path of Kami: The Evolution of the Lore

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Demonstration of the spells and their effects :)!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

An infected room from the second part of Cybel ! Are you up for some cleansing?

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

2d lighting experiment