Game
Fritz Blitz

7 years ago

I'm quite late whit the Devlog but I decided to start keeping one from now on.   
The game is in version Pre-Alpha 0.5.0.1 now.


Devlog begins - Fritz Blitz 0.5.0.1

We are going to update the level menu system soon and I believe we are going to start publishing some pre-alpha versions for the public in the near future. Latest possible announcement regarding public version will be in January 2019, but I will be updating.  

Things to fix and add: 
    New level menu system 
    Only cats are influenced regarding jump through platforms. 
    New ability: you eat grass and throw up food at a new spawning point. 
    Poop particles 
    Timer for braking platforms      

This is all for now, I will be updating soon when I get something done.



0 comments

Loading...

Next up

New level system! Fritz Blitz 0.6.0.0

art comission.

Have a good Boi

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

I-Buki

Mio-Da!

Ibuki Mioda!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.