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657
Game
ApocalypseZ 2046
3 years ago

new mechanics introduced:

1) Located Damage System

2) A first form of city interiors to increase the explorable area.

3)New weapon

4)Better hit reception

5)New items

6) Improved the zombie combat system

Follow us on YT:

https://www.youtube.com/watch?v=ccIrOgqea8E


https://www.youtube.com/watch?v=ccIrOgqea8E
https://www.youtube.com/watch?v=ccIrOgqea8E
https://www.youtube.com/watch?v=ccIrOgqea8E


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Update v0.2.1 Release

+ Map Improvements

+ FootStep multi layer sound implemented

+ Arms with Hands and Legs implemented

+ Some animation loop bug fixxed

+ Stamina UI bar

+ Menu & Game UI Improvements

+ Motion Blur (TOGGLE)

Update v0.2.4

Stay tuned for news on the demo release date soon.

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

First person full body controller

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Hello everyone, today we show you zombie basic mecanim in city zone. and basic zombie audio system.

Devlog 04, remember follow us on yt https://www.youtube.com/watch?v=NEh2vP_2oiM

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Update v0.2.2

+ Map Improvements

+ Weapons System

+ Arms with Weapon

+ Some animation loop bug fixxed

+ Enemy Rig Fix

+ Enemy Grab Rework

+ NavMesh Optimized