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Apple Silicon (PREVIEW) Announcement and Development Update
FinLab 1.3.5 (April Fool's Update)
I'm a bit early with the update but wanted it off my plate lol.
- Added the clownfish
the sun was looking a bit lifeless so I added some rotation and pulsing. Also messing with colors a bit.
I have added mortality (again). Also messing with some audio and lighting. I'm not too concerned about lighting since this scene likely won't make it to the final game.
Did this circle fade thingy, which also makes respawn feel a lot better (although I may replace this with a button)
Very weird sun design. I wanted it to not just be a yellow dot. Experimented with a couple different designs. I also wanted to keep it pixel-y. It also syncs with the main light direction.
Target is getting a minor addition, multipliers! They multiply your score. And yes it is cumulative (all by x2), so a multiplier 4 * this powerup would be 8, thus leading to an x8 score (if you can land safely).
I needed a break from code so doing more art, made a simple 3D version of Crabby Crustacean Jr. as a merchant.















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