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Spent the afternoon making a sandbox in the yard. This will come into play later in the game, although you can probably guess what it'll be used for based on my other post.
Apple Silicon (PREVIEW) Announcement and Development Update
Quick desert theme I made last night. It's pretty generic but I enjoy it. You can actually see a hint of Acceleroll's desert theme if you listen closely.
Nevermind the desert level is not done, I thought of more ideas. Now there's kickable physics objects. They need to be oversized due to the player controller, which I feel like adds to the charm.
Huge progress 🎯! The target minigame touch up is nearly complete. I basically coded the entire thing from scratch. It's really fun now! This is how I wanted it in the game jam but time made it difficult.
Target is getting a minor addition, multipliers! They multiply your score. And yes it is cumulative (all by x2), so a multiplier 4 * this powerup would be 8, thus leading to an x8 score (if you can land safely).
Working on Mario style sub worlds, with my recent physics object system I added volleyball with a crab.















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